My passion and work lie at the intersection of hardware and human-computer interaction -- particularly in envisioning interface and sensing technologies to unlock smarter, more natural, or more efficient experiences.
I am currently a hardware architect at Microsoft HoloLens and a graduate researcher at University of Washington UbiComp Lab in Seattle, WA. At Microsoft, I incubate novel display and sensor technologies for augmented reality. Prior to my current role, I was an electrical engineer on the system integration team in Mountain View, CA, shipping HoloLens 1 and 2. At UW, I explore input and interaction methods for spatial computing interfaces.
I graduated summa cum laude from Harvard College in 2016, studying electrical engineering and computer science, with coursework in human-computer interaction, computing hardware, analog and digital design, computer vision, and robotics. On the weekends, you can find me playing tennis, dancing, hiking, tinkering, or waiting for my friends to laugh at my jokes.